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Climate video games

Screen grab from “Climate Challenge,” a video game where users are the president of the European Union. Source: Flickr.

“Global warming games” or “climate change games” show players how their personal choices affect the health of the environment. The games correlate certain behaviors with measures of environmental harm, such as carbon dioxide output, water usage, or energy consumption. The gameplay may vary but the goal is typically the same — to inform players about climate change and what they can do to stop it.  CAP reviews several in this cross-post.

Many climate change games are available on the web for free. One particularly fun example is “Climate Challenge,” developed by the company Red Redemption. The player is the president of the European Union, and each round they must make decisions on national policy, local policy, trade regulation, housing policy, industry regulations, and international negotiations. Players see the impact of their choices in terms of typical environmental metrics””such as carbon output and water usage””and in terms of the budget and approval ratings. The game gives players perspective on the tradeoffs in climate change policies and teaches them about different options.

Another game, “V GAS,” gives users the opportunity to build a virtual 3D house and choose how best to furnish it to reduce their carbon footprint. Players are faced with certain scenarios, such as heat waves or price shocks, and they must respond in the most environmentally friendly manner. This game teaches players about the personal decisions they can make to mitigate their carbon footprint, as opposed to “Climate Challenge,” which looks to national politics.

Some games take yet another approach. Consider “World Without Oil.” Instead of giving players a series of specific scenarios, this game provided one general premise: There’s been a huge oil shock. Players were asked to demonstrate how they would react through blog posts, videos, pictures, and podcasts. The month-long game in 2007 involved thousands of users and resulted in the creation of an “alternate reality” in which a massive resource crunch had already occurred.

Some climate change games are sold to the public. Red Redemption also released a game in November 2010 titled “Fate of the World,” which tasks players with creating policies to stave off massive resource depletion, climate change, species loss, and environmental degradation.

Larger developers are also interested in selling climate change games to the public. Microsoft in 2007 teamed up with “Games for Change” to host a contest challenging students to create a viable and fun game that taught players about climate change. Microsoft hasn’t released a game yet but the fact that they’re exploring the potential is exciting in itself.

Many are perhaps skeptical about the teaching potential of video games, especially when the topic is an issue as frequently mischaracterized and politicized as climate change. But, reassuringly, developers of many of these games“”even the free ones“”have gone to great lengths to make the science behind the games as accurate as possible.

Further, computer games may actually have an advantage in teaching people about climate change. The interactivity of video games allows users to process information in an engaging fashion. Students can jump into a hypothetical scenario instead of listening to a lecture, and they learn about climate change and possible solutions through hands-on experience.

In other words, video games can make learning about climate change entertaining. Ultimately, they could be an indispensible part of teaching the next generation about the importance of protecting our environment.

– A CAP cross-post.

10 Responses to Climate video games

  1. John Hodges says:

    The original “Civilization” by Sid Mier (Miers?) had a minimal amount of that, though it was mostly about the negative environmental consequences of nuclear war. Anyone know if his more recent versions had improvements in that regard?

  2. Some European says:

    I bought three copies of ‘Fate of the World’ on Thursday as there was a one-day offer that they would donate the whole proceeds to the Tck Tck Tck campaign.
    I’ll send them to some potential young climate hawks I know.

  3. Craig says:

    Not really video games but interactive visualizations of climate science.
    ExplainingClimateChange.com provides a set of peer-reviewed, interactive, web-based materials to help learners visualize and understand the underlying science of climate change.

  4. Mark says:

    UK Dept of Climate Change has its own online calculator to see if you can hit the target 80% reduction in CO2 by 2050

    http://my2050.decc.gov.uk/

  5. GFW says:

    I played a game of Climate Challenge, and I think it’s got a bug. I got very high scores for Climate and Approval (I’d reduced CO2 emissions to zero, and maintained a high approval rating after the first couple of turns) but it said I’d destroyed the economy … which doesn’t make sense because aside from a couple of turns, I’d kept the Euro status bar quite high, ending the game with it maxed out. I suspect maybe the scoring system accidentally “wrapped” from 100% to 0%.

  6. Edith Wiethorn says:

    In the early 70s my sons attended the public Hyde School in Newton Highlands, near Boston, where the curriculum was enriched by programs from nearby universities – maybe creative grad school projects. In the ~5th grade my older son used a computer programming game where student players could fly to the moon & land softly – all the while calculating & managing their vital supplies for the round trip. Once they mastered that sequence, they programmed their own original trip where their objective was to hit the moon at mach speed with precisely zero supplies left. Too bad we left that emerging world of computer visualizations. The real world became their game … to good effect, actually.

  7. I was hoping that we all lived inside a giant digital video game… one where we controlled our character’s life and direction and interaction.

    And all we had to do was be smart, logical and wise — and we would all win the game.

  8. Mickey says:

    Not a bad idea to encourage teens and even young adults to get interested. I also like the idea of a climate change calculator where you can enter all the activities you do and it will tell you your carbon footprint and then you can use that to make personal changes. After all, if every person cut their carbon footprint by 20% it would make a big difference.

  9. 350 Now says:

    Ecotopia – Harrison Ford Helps Develop Environmental Facebook Game ‘Ecotopia’

    http://www.hollywoodreporter.com/news/harrison-ford-helps-develop-environmental-164831

    God help us if we use video games to reach the masses for conservation.

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